Devlog 2 - Adding difficulty
Duck Hunt 3D » Devlog
Progress update:
- Development is moving, albeit a bit slow. However, it's not all doom and gloom.
- I am working towards adding difficulty: The enemies will now be able to launch from three different locations, whilst launching at different speeds. This will improve challenge and encourage the player to improve their precision.
- My current implementation is very wonky, I approached this problem by creating three transforms; A left, center and right spawn. My plan was instantiate each enemy through a loop, like this:
- My issue is that when tested in play mode, they all shoot at once. I want it to pick a random position out of the three (left, right, center) and then shoot a duck at a random speed (I called this variable the 'ejection force')
- I will try to fix this and implement a solution.
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Duck Hunt 3D
Duck Hunt Shooty Game with 3D ducks and chickens
More posts
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- DuckHunt Devlog 1Feb 24, 2024
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